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Packages that use IExplainable | |
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vs.characteragent | The characteragent classes build forth on rational agent, defining the control logic for a Character Agent |
vs.fabula | Classes for working with fabula knowledge: reasoning and writing to file. |
vs.plotagent | The plotagent classes build forth on rational agent, defining the control logic for a Plot Agent |
Uses of IExplainable in vs.characteragent |
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Subinterfaces of IExplainable in vs.characteragent | |
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interface |
ICharacterAgent
Provides the access functions for the Character Agent |
interface |
IInterpretationModule
Interface for translating ("objective") perceptions into (subjective) beliefs. |
Classes in vs.characteragent that implement IExplainable | |
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class |
ActorDeliberativeLayer
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class |
ActorProcess
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class |
BasicCharacterAgent
Character Agent |
class |
BasicInterpretationModule
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class |
BehaviourLayer
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class |
CharacterProcess
CharacterProcess is meant to capture the step cycle that an agent goes through, in which it appraises and copes with changes in its environment. |
class |
DeliberativeLayer
Deliberative process of the character agent. |
class |
EpisodicMemoryCollector
Fabula collector for Character Agents' episodic memory. |
class |
ReactiveLayer
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Uses of IExplainable in vs.fabula |
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Classes in vs.fabula that implement IExplainable | |
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class |
FabulaCollector
Collects fabula for explainability purposes |
Uses of IExplainable in vs.plotagent |
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Subinterfaces of IExplainable in vs.plotagent | |
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interface |
IPerceptionManager
A PerceptionManager is responsible for translating world changes and operator results into perceptions for characters. |
interface |
IPlotAgent
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Classes in vs.plotagent that implement IExplainable | |
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class |
BasicPerceptionManager
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class |
BasicPlotAgent
Plot Monitor agent |
class |
BetterPerceptionManager
Better implementation of perception handling. |
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