A B C D E F G H I J K L M N O P Q R S T U V W

A

abort(ScheduledOperator) - Method in class vs.worldagent.BasicOperatorScheduler
 
abort(ScheduledOperator) - Method in interface vs.worldagent.IOperatorScheduler
Aborts a scheduled operator
Aborted - Class in vs.communication
An aborted operator Protege name: Aborted
Aborted() - Constructor for class vs.communication.Aborted
 
ABORTED - Static variable in class vs.communication.VSTOntology
 
ABORTED - Static variable in class vs.worldagent.ScheduledOperator
 
accept(File) - Method in class vs.fabula.io.LanguageFilter
Accepts a file if its name ends on this filter's extension, or it is a directory and directories are accepted.
acceptExtension(File) - Method in class vs.fabula.io.LanguageFilter
Accepts a file if its name ends on this filter's extension.
acceptGoalSuggestion(GoalSchema) - Method in class vs.characteragent.ActorDeliberativeLayer
Adds a goal suggestion to the director process.
action() - Method in class vs.characteragent.behaviour.ExplainerBehaviour
 
Action - Static variable in class vs.knowledge.vocab.Fabula
 
action() - Method in class vs.plotagent.behaviour.ActuateInspirationBehaviour
 
action() - Method in class vs.plotagent.behaviour.ExplainerBehaviour
 
action() - Method in class vs.plotagent.behaviour.ManageEpisodesBehaviour
 
action() - Method in class vs.plotagent.behaviour.ManagePlotGoalBehaviour
 
action() - Method in class vs.plotagent.behaviour.PlanCharacterGoalsBehaviour
 
action() - Method in class vs.rationalagent.behaviour.AnswerQueryBehaviour
 
action() - Method in class vs.rationalagent.behaviour.InformReceiver
Handle the reception of INFORM messages.
action() - Method in class vs.rationalagent.behaviour.ReceiveBehaviour
Deprecated. Called when behaviour is active
action() - Method in class vs.rationalagent.behaviour.RegisterBehaviour
 
action() - Method in class vs.rationalagent.behaviour.SendInformBehaviour
 
action() - Method in class vs.rationalagent.behaviour.SendMessageBehaviour
 
action() - Method in class vs.rationalagent.behaviour.TraceBehaviour
 
action() - Method in class vs.tracer.TracerReceiveBehaviour
 
actionPerformed(ActionEvent) - Method in class vs.AgentLauncher
 
actionPerformed(ActionEvent) - Method in class vs.characteragent.ui.CharacterAgentGui
action event handler
actionPerformed(ActionEvent) - Method in class vs.plotagent.ui.PlotAgentGui
action event handler
actionPerformed(ActionEvent) - Method in class vs.rationalagent.ui.RationalAgentGui
action event handler
actionPerformed(ActionEvent) - Method in class vs.rationalagent.ui.UpdateablePanel
 
actionPerformed(ActionEvent) - Method in class vs.tracer.TracerAgentGui
action event handler
actionPerformed(ActionEvent) - Method in class vs.worldagent.ui.WorldAgentGui
action event handler
ActorDeliberativeLayer - Class in vs.characteragent
 
ActorDeliberativeLayer(ICharacterAgent) - Constructor for class vs.characteragent.ActorDeliberativeLayer
Constructor
ActorProcess - Class in vs.characteragent
 
ActorProcess(ICharacterAgent) - Constructor for class vs.characteragent.ActorProcess
Represents the out-of-character process of the agent-as-director.
ActuateInspirationBehaviour - Class in vs.plotagent.behaviour
 
ActuateInspirationBehaviour(BasicPlotAgent) - Constructor for class vs.plotagent.behaviour.ActuateInspirationBehaviour
 
adaptPlan(String, String, String) - Method in class vs.knowledge.PrologKB
Adapts an existing partial-order plan
add(InspirationRule) - Method in class vs.plotagent.inspiration.InspirationRule
 
addAntecedent(Quad) - Method in class vs.plotagent.inspiration.InspirationRule
Adds a quad to the antecedent (left hand side) of the rule.
addCharacterAgent(AID) - Method in class vs.plotagent.BasicCharacterManager
 
addCharacterAgent(AID) - Method in interface vs.plotagent.ICharacterManager
Adds a character agent to the list of available characters
addConsequent(Quad) - Method in class vs.plotagent.inspiration.InspirationRule
Adds a quad to the consequent (right hand side) of the rule.
addContentFabula(Object) - Method in class vs.communication.State
 
addContentTriple(RDFtriple) - Method in class vs.communication.State
 
addContentTriple(RDFtriple) - Method in class vs.communication.WorldChange
 
addEventListener(StoryAgentEventListener) - Method in interface vs.IAgent
 
addEventListener(StoryAgentEventListener) - Method in class vs.rationalagent.RationalAgent
 
addExtension(String) - Method in class vs.fabula.io.LanguageFilter
Adds an extension to filename, if the extension is not yet there.
addFabulaCausality(FabulaCausality) - Method in class vs.characteragent.EpisodicMemoryCollector
 
addFabulaCausality(FabulaCausality) - Method in class vs.fabula.BasicFabulaBuilder
 
addFabulaCausality(FabulaCausality) - Method in class vs.fabula.FabulaCollector
 
addFabulaCausality(FabulaCausality) - Method in interface vs.fabula.IFabulaBuilder
 
addFabulaCausality(FabulaCausality) - Method in class vs.plotagent.BroadcastingFabulaBuilder
 
addFabulaElement(FabulaElement) - Method in class vs.characteragent.EpisodicMemoryCollector
 
addFabulaElement(FabulaElement) - Method in class vs.fabula.BasicFabulaBuilder
 
addFabulaElement(FabulaElement) - Method in class vs.fabula.FabulaCollector
 
addFabulaElement(FabulaElement) - Method in interface vs.fabula.IFabulaBuilder
 
addFabulaElement(FabulaElement) - Method in class vs.plotagent.BroadcastingFabulaBuilder
Logs fabula, but on top of this, also broadcasts fabula to character agents.
addGoal(IPlotGoalManager.PlotGoal) - Method in class vs.plotagent.BasicPlotGoalManager
 
addGoal(IPlotGoalManager.PlotGoal) - Method in interface vs.plotagent.IPlotGoalManager
 
addQuad(Object, Object, Object, Object) - Method in class vs.fabula.FabulaKnowledgeBase
 
addQuad(Object, Object, Object, Object) - Method in class vs.fabula.NamedGraphFabulaKnowledgeBase
 
addQuad(Object, Object, Object, Object) - Method in class vs.fabula.PrologFabulaKnowledgeBase
 
addQuotes(String) - Static method in class vs.knowledge.PrologKB
 
addSettingChange(Collection<RDFtriple>) - Method in class vs.plotagent.BasicCharacterManager
TODO: accept StorySettingElements rather than RDFtriples.
addSettingChange(RDFtriple) - Method in class vs.plotagent.BasicCharacterManager
TODO: accept StorySettingElements rather than RDFtriples.
addSettingChange(Collection<RDFtriple>) - Method in interface vs.plotagent.ICharacterManager
Adds multiple setting changes to be broadcast to all new characters
addSettingChange(RDFtriple) - Method in interface vs.plotagent.ICharacterManager
Adds a setting change to be broadcast to all new characters
addThread(String) - Method in class vs.plotagent.BasicThreadManager
 
addThread(String) - Method in interface vs.plotagent.IThreadManager
Tries to start the given thread.
addTriple(Object, Object, Object) - Method in class vs.fabula.FabulaKnowledgeBase
 
addTriple(Object, Object, Object) - Method in class vs.fabula.NamedGraphFabulaKnowledgeBase
 
addTriple(Object, Object, Object) - Method in class vs.fabula.PrologFabulaKnowledgeBase
 
addUsedSuggestion(Suggestion) - Method in class vs.plotagent.BasicInspirationModule
 
addUsedSuggestion(Suggestion) - Method in interface vs.plotagent.IInspirationModule
Mark a suggestion as having been used (the module should decide whether that means not to use it again)
addWantedCharacter(String) - Method in class vs.plotagent.BasicCharacterManager
 
addWantedCharacter(String) - Method in interface vs.plotagent.ICharacterManager
Registers that given character URI is necessary to cast. castCharacter uses this information to decide what name to give a character.
adopt(StorySettingElement) - Method in class vs.characteragent.BasicInterpretationModule
Just adopts new setting elements as beliefs
adopt(StorySettingElement) - Method in interface vs.characteragent.IInterpretationModule
Just adopts a setting element as a belief.
AdoptedGoalSchema - Class in vs.characteragent
Wrapper for GoalSchema when it is adopted by the Character agent: it gets a planner
AdoptedGoalSchema(GoalSchema, String) - Constructor for class vs.characteragent.AdoptedGoalSchema
Creates a new AdoptedGoalSchema
adoptGoal(String) - Method in class vs.knowledge.PrologKB
Tell Prolog to adopt a goal.
adoptJustifiableGoal(String) - Method in class vs.knowledge.PrologKB
Tell Prolog to adopt a justifiable goal.
agens - Static variable in class vs.knowledge.vocab.Fabula
 
AgentLauncher - Class in vs
Launcher platform to start JADE, to run agents, and to see their output
AgentLauncher() - Constructor for class vs.AgentLauncher
 
AgentLauncher.TextAreaOutputStream - Class in vs
To pipe output towards JTextArea From http://forum.java.sun.com/thread.jspa?
AgentLauncher.TextAreaOutputStream(JTextArea) - Constructor for class vs.AgentLauncher.TextAreaOutputStream
 
AgentModule - Class in vs
 
AgentModule(IPlotAgent) - Constructor for class vs.AgentModule
 
AgentsChangedEvent - Class in vs.plotagent.ui
 
AgentsChangedEvent(Object) - Constructor for class vs.plotagent.ui.AgentsChangedEvent
 
AnswerQueryBehaviour - Class in vs.rationalagent.behaviour
 
AnswerQueryBehaviour(RationalAgent, Hashtable[], RationalAgentGui) - Constructor for class vs.rationalagent.behaviour.AnswerQueryBehaviour
 
applyOperatorEffects(String) - Method in class vs.knowledge.PrologKB
Applies operator effects
appraise() - Method in class vs.characteragent.BehaviourLayer
 
appraise() - Method in class vs.characteragent.CharacterProcess
Performs cognitive appraisal
appraise() - Method in class vs.characteragent.DeliberativeLayer
Deliberative appraisal: - Adopt new goals and select active goal (FearNot!
appraise() - Method in class vs.characteragent.ReactiveLayer
 
ask(String) - Method in class vs.knowledge.PrologKB
 
AssassinAgent - Class in vs
Agent to kill all other agents.
AssassinAgent() - Constructor for class vs.AssassinAgent
 
assignResolutionGoal(Goal, PlotThread) - Method in class vs.plotagent.BasicThreadManager
Assigns a resolution goal to a character.
assignResolutionGoal(Goal, PlotThread) - Method in interface vs.plotagent.IThreadManager
Assigns a resolution goal to a character.
AttainGoal - Static variable in class vs.knowledge.vocab.Fabula
 
AvoidGoal - Static variable in class vs.knowledge.vocab.Fabula
 

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