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F

Fabula - Class in vs.knowledge.vocab
 
Fabula() - Constructor for class vs.knowledge.vocab.Fabula
 
FABULA_NS - Static variable in class vs.knowledge.vocab.Fabula
 
FABULA_PREFIX - Static variable in class vs.Config
 
FABULA_URI - Static variable in class vs.Config
 
FabulaCausality - Class in vs.communication
Protege name: FabulaCausality
FabulaCausality() - Constructor for class vs.communication.FabulaCausality
 
FABULACAUSALITY - Static variable in class vs.communication.VSTOntology
 
FABULACAUSALITY_CAUSALPROPERTY - Static variable in class vs.communication.VSTOntology
 
FABULACAUSALITY_OBJECTINDIVIDUAL - Static variable in class vs.communication.VSTOntology
 
FABULACAUSALITY_SUBJECTINDIVIDUAL - Static variable in class vs.communication.VSTOntology
 
FabulaCausalityDeclaration - Class in vs.communication
FabulaCausalityDeclaration(x): x is a fabula causality declaration Protege name: FabulaCausalityDeclaration
FabulaCausalityDeclaration() - Constructor for class vs.communication.FabulaCausalityDeclaration
 
FABULACAUSALITYDECLARATION - Static variable in class vs.communication.VSTOntology
 
FABULACAUSALITYDECLARATION_FABULACAUSALITY - Static variable in class vs.communication.VSTOntology
 
fabulaCause - Static variable in class vs.knowledge.PrologKB
 
FabulaCollector - Class in vs.fabula
Collects fabula for explainability purposes
FabulaCollector() - Constructor for class vs.fabula.FabulaCollector
 
FabulaEdge - Class in vs.fabula.ui
 
FabulaElement - Class in vs.communication
Any element that occurs in fabula (e.g. goals, actions, events) Protege name: FabulaElement
FabulaElement() - Constructor for class vs.communication.FabulaElement
 
FABULAELEMENT - Static variable in class vs.communication.VSTOntology
 
FabulaElement - Static variable in class vs.knowledge.vocab.Fabula
 
FABULAELEMENT_CHARACTER - Static variable in class vs.communication.VSTOntology
 
FABULAELEMENT_INDIVIDUAL - Static variable in class vs.communication.VSTOntology
 
FABULAELEMENT_TIME - Static variable in class vs.communication.VSTOntology
 
FABULAELEMENT_TYPE - Static variable in class vs.communication.VSTOntology
 
FabulaElementDeclaration - Class in vs.communication
FabulaElementDeclaration(X): X is a fabula element that just 'occurred' in the agent Protege name: FabulaElementDeclaration
FabulaElementDeclaration() - Constructor for class vs.communication.FabulaElementDeclaration
 
FABULAELEMENTDECLARATION - Static variable in class vs.communication.VSTOntology
 
FABULAELEMENTDECLARATION_FABULAELEMENT - Static variable in class vs.communication.VSTOntology
 
FabulaException - Exception in vs.debug
 
FabulaException(String) - Constructor for exception vs.debug.FabulaException
 
FabulaFactory - Class in vs.fabula
Factory class for the construction of fabula elements.
FabulaFactory() - Constructor for class vs.fabula.FabulaFactory
 
FabulaFactory.Outcome - Enum in vs.fabula
 
FabulaKnowledgeBase - Class in vs.fabula
 
FabulaKnowledgeBase() - Constructor for class vs.fabula.FabulaKnowledgeBase
 
fabulaNode - Static variable in class vs.knowledge.PrologKB
 
FabulaPanel - Class in vs.fabula.ui
A panel that displays the fabula so far
FabulaPanel(IFabulaBuilder, StoryDomain) - Constructor for class vs.fabula.ui.FabulaPanel
 
FabulaPanel.EdgeNameLabeller - Class in vs.fabula.ui
 
FabulaPanel.EdgeNameLabeller() - Constructor for class vs.fabula.ui.FabulaPanel.EdgeNameLabeller
 
FabulaPanel.FabulaEdgePaintTransformer - Class in vs.fabula.ui
 
FabulaPanel.FabulaEdgePaintTransformer(PickedInfo) - Constructor for class vs.fabula.ui.FabulaPanel.FabulaEdgePaintTransformer
 
FabulaPanel.FabulaEdgeStrokeTransformer - Class in vs.fabula.ui
 
FabulaPanel.FabulaEdgeStrokeTransformer(PickedInfo) - Constructor for class vs.fabula.ui.FabulaPanel.FabulaEdgeStrokeTransformer
 
FabulaPanel.FabulaVertexLabeller - Class in vs.fabula.ui
 
FabulaPanel.FabulaVertexLabeller() - Constructor for class vs.fabula.ui.FabulaPanel.FabulaVertexLabeller
 
FabulaPanel.FabulaVertexPaintTransformer - Class in vs.fabula.ui
 
FabulaPanel.FabulaVertexPaintTransformer(PickedInfo) - Constructor for class vs.fabula.ui.FabulaPanel.FabulaVertexPaintTransformer
 
FabulaPanel.FabulaVertexStrokeTransformer - Class in vs.fabula.ui
 
FabulaPanel.FabulaVertexStrokeTransformer(PickedInfo) - Constructor for class vs.fabula.ui.FabulaPanel.FabulaVertexStrokeTransformer
 
FabulaPanel.VertexLabelAsShapeRendererWithPadding - Class in vs.fabula.ui
 
FabulaPanel.VertexLabelAsShapeRendererWithPadding() - Constructor for class vs.fabula.ui.FabulaPanel.VertexLabelAsShapeRendererWithPadding
 
FabulaVertex - Class in vs.fabula.ui
 
FabulaVertex.FabulaKind - Enum in vs.fabula.ui
 
FAILED - Static variable in class vs.communication.GoalProgress
 
failure() - Method in class vs.plotagent.IPlotGoalManager.PlotGoal
 
FailureOutcome - Static variable in class vs.knowledge.vocab.Fabula
 
FalsehoodGraph - Static variable in class vs.knowledge.vocab.Fabula
 
fillStoryDomains() - Method in class vs.AgentLauncher
 
findServiceType(String) - Method in interface vs.IAgent
Searches the JADE platform for services of the given type
findServiceType(String) - Method in class vs.rationalagent.RationalAgent
 
findTracer() - Method in class vs.rationalagent.behaviour.TraceBehaviour
Attempts to find Tracer agent
FINE - Static variable in class vs.debug.HTMLLogFormatter
 
FINE - Static variable in class vs.tracer.TracerAgent
 
Finished - Class in vs.communication
A finished operator Protege name: Finished
Finished() - Constructor for class vs.communication.Finished
 
FINISHED - Static variable in class vs.communication.VSTOntology
 
FINISHED - Static variable in class vs.plotagent.PlotThread
 
FINISHED - Static variable in class vs.worldagent.ScheduledOperator
 
finishedPlan(String) - Method in class vs.knowledge.PrologKB
Determines whether given plan is "finished", i.e., there are no more steps that can be executed
finishGoal(Goal) - Method in class vs.plotagent.PlotThread
 
finishThread(PlotThread) - Method in class vs.plotagent.BasicThreadManager
Signals that a thread is finished (i.e. that a character has achieved his resolution goal
finishThread(PlotThread) - Method in interface vs.plotagent.IThreadManager
Signals that a thread is finished (i.e. that a character has achieved his resolution goal
fireEvent(StoryAgentEvent) - Method in interface vs.IAgent
 
fireEvent(StoryAgentEvent) - Method in class vs.rationalagent.RationalAgent
 
first(String) - Method in class vs.knowledge.PrologKB
Get first element of tuple
format(LogRecord) - Method in class vs.debug.HTMLLogFormatter
Formats a log record
format(LogRecord) - Method in class vs.debug.NiceLogFormatter
 
FramingOperator - Class in vs.communication
An operator that changes the world but on a meta-level (e.g.
FramingOperator() - Constructor for class vs.communication.FramingOperator
 
FRAMINGOPERATOR - Static variable in class vs.communication.VSTOntology
 
FramingOperatorPossible - Class in vs.communication
Check whether given framing operator is possible Protege name: FramingOperatorPossible
FramingOperatorPossible() - Constructor for class vs.communication.FramingOperatorPossible
 
FRAMINGOPERATORPOSSIBLE - Static variable in class vs.communication.VSTOntology
 
FRAMINGOPERATORPOSSIBLE_OPERATOR - Static variable in class vs.communication.VSTOntology
 
fromNrSign(String) - Static method in class vs.knowledge.PrologKB
Substring from '#'

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