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R

randomChoice(Collection<T>) - Static method in class vs.utils.Chooser
 
RationalAgent - Class in vs.rationalagent
A JADE-Agent with OWL reasoning capabilities.
RationalAgent() - Constructor for class vs.rationalagent.RationalAgent
 
RationalAgentGui - Class in vs.rationalagent.ui
 
RationalAgentGui(RationalAgent) - Constructor for class vs.rationalagent.ui.RationalAgentGui
 
RDFtriple - Class in vs.communication
Represents a fact in the form of an RDF triple (NOTE: contains code to pretty print, and to compare triples for equality) Protege name: RDFtriple
RDFtriple() - Constructor for class vs.communication.RDFtriple
 
RDFTRIPLE - Static variable in class vs.communication.VSTOntology
 
RDFTRIPLE_OBJECT - Static variable in class vs.communication.VSTOntology
 
RDFTRIPLE_PREDICATE - Static variable in class vs.communication.VSTOntology
 
RDFTRIPLE_SUBJECT - Static variable in class vs.communication.VSTOntology
 
RDFTRIPLE_TRUTH - Static variable in class vs.communication.VSTOntology
 
ReactiveLayer - Class in vs.characteragent
 
ReactiveLayer(ICharacterAgent) - Constructor for class vs.characteragent.ReactiveLayer
 
ReceiveBehaviour - Class in vs.rationalagent.behaviour
Deprecated. ReceiveBehaviour: a more user friendly ReceiverBehaviour Creation: new ReceiveBehaviour(Agent, Timeout (or -1), MessageTemplate ) - terminates when 1) desired message is received OR timeout expires - on termination, handle(msg) is called ( J.Vaucher sept. 7 2003 ) http://www.iro.umontreal.ca/~vaucher/Agents/Jade/primer6.html
ReceiveBehaviour(Agent, int, MessageTemplate) - Constructor for class vs.rationalagent.behaviour.ReceiveBehaviour
Deprecated. Constructor
ReceiveInformBehaviour - Class in vs.characteragent.behaviour
Behaviour to receive INFORM messages for the Character Agent
ReceiveInformBehaviour(Agent) - Constructor for class vs.characteragent.behaviour.ReceiveInformBehaviour
 
ReceiveInformBehaviour - Class in vs.plotagent.behaviour
Behaviour to receive INFORM messages for the Plot Agent
ReceiveInformBehaviour(Agent) - Constructor for class vs.plotagent.behaviour.ReceiveInformBehaviour
 
ReceiveInformBehaviour - Class in vs.worldagent.behaviour
Behaviour to receive INFORM messages for the World Agent
ReceiveInformBehaviour(Agent) - Constructor for class vs.worldagent.behaviour.ReceiveInformBehaviour
 
refresh() - Method in class vs.characteragent.ui.PlanGraphPanel
 
registerAgent(String) - Static method in class vs.debug.LogFactory
Registers agent name to this LogFactory, to prepend to package name
RegisterBehaviour - Class in vs.rationalagent.behaviour
A one shot behaviour that registers an agent with the DF
RegisterBehaviour(Agent, String) - Constructor for class vs.rationalagent.behaviour.RegisterBehaviour
 
registerFabulaKnowledgeBase(FabulaKnowledgeBase) - Method in class vs.fabula.BasicFabulaBuilder
 
registerFabulaKnowledgeBase(FabulaKnowledgeBase) - Method in interface vs.fabula.IFabulaBuilder
 
registerHandleAllAcceptProposal(Behaviour) - Method in class vs.plotagent.behaviour.InitiateReachConsensusFramingOperatorBehaviour
 
registerHandleSomeRejectProposal(Behaviour) - Method in class vs.plotagent.behaviour.InitiateReachConsensusFramingOperatorBehaviour
 
registerOperatorResult(OperatorResult) - Method in class vs.characteragent.ExecutionState
 
registerOperatorResult(OperatorResult) - Method in class vs.plotagent.BasicPerceptionManager
 
registerOperatorResult(OperatorResult) - Method in class vs.plotagent.BetterPerceptionManager
 
registerOperatorResult(OperatorResult) - Method in interface vs.plotagent.IPerceptionManager
Register operator results
registerPerformingOperator(Operator) - Method in class vs.characteragent.ExecutionState
 
reinterpret(StoryBelief) - Method in class vs.characteragent.BasicInterpretationModule
Re-interprets beliefs to generate new beliefs Current implementation: do not do any re-interpretation.
reinterpret(StoryBelief) - Method in interface vs.characteragent.IInterpretationModule
Takes a belief, and sees whether that results in further beliefs (e.g. believing someone lies on the floor -> believing someone is dead)
removeCharacterAgent(AID) - Method in class vs.plotagent.BasicCharacterManager
 
removeCharacterAgent(AID) - Method in interface vs.plotagent.ICharacterManager
Removes a character agent from the list of available characters
removeContentFabula(Object) - Method in class vs.communication.State
 
removeContentTriple(RDFtriple) - Method in class vs.communication.State
 
removeContentTriple(RDFtriple) - Method in class vs.communication.WorldChange
 
removeEventListener(StoryAgentEventListener) - Method in interface vs.IAgent
 
removeEventListener(StoryAgentEventListener) - Method in class vs.rationalagent.RationalAgent
 
removeQuotes(String) - Static method in class vs.knowledge.PrologKB
Remove the single quotes from a Prolog value
RequestResponderBehaviour - Class in vs.characteragent.behaviour
 
RequestResponderBehaviour(Agent, MessageTemplate) - Constructor for class vs.characteragent.behaviour.RequestResponderBehaviour
 
RequestResponderBehaviour - Class in vs.plotagent.behaviour
 
RequestResponderBehaviour(Agent, MessageTemplate) - Constructor for class vs.plotagent.behaviour.RequestResponderBehaviour
 
RequestResponderBehaviour - Class in vs.worldagent.behaviour
 
RequestResponderBehaviour(Agent, MessageTemplate) - Constructor for class vs.worldagent.behaviour.RequestResponderBehaviour
 
reset() - Method in class vs.rationalagent.behaviour.ReceiveBehaviour
Deprecated.  
reset(int) - Method in class vs.rationalagent.behaviour.ReceiveBehaviour
Deprecated.  
resetFabulaCausalities() - Method in class vs.fabula.FabulaCollector
 
resetFabulaElements() - Method in class vs.fabula.FabulaCollector
 
resolves - Static variable in class vs.knowledge.vocab.Fabula
 
RuleBuilder - Class in vs.plotagent.inspiration
RuleBuilder abstract class.
RuleBuilder(NamedGraphSet) - Constructor for class vs.plotagent.inspiration.RuleBuilder
Constructor
run() - Method in class vs.debug.TestStoryBuilder
 

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